

Are you giving me money to tell you about this? No. Wirt: "Let's see, am I selling you something? No. I seem to recall reading something very much like that poem while researching the history of demonic afflictions.

Pepin: "This does seem familiar, somehow. uh, well, I suppose you could see what someone else knows." Occasionally, I had cause to hire minstrels when the Inn was doing well, but that seems like such a long time ago now. Perhaps Cain the storyteller could be of some help." Griswold: "I am afraid that I have neither heard nor seen a place that matches your vivid description, my friend. I know that he gave my grandmother a potion that helped clear her vision, so maybe he can help you, too." Gillian: "If you have questions about blindness, you should talk to Pepin. (chuckles) That's pretty funny, huh? Get it? Blind - look here? (laughs)" The prison for those so Damned is named the Halls of the Blind."įarnham: "Look here. Eyes glowing unseen with only the sounds of razor claws briefly scraping to torment those poor souls who have been made sightless for all eternity. Tread carefully or you may yourself be staying much longer than you had anticipated."ĭeckard Cain: "You recite an interesting rhyme written in a style that reminds me of other works. This quest shares the same quest group as The Magic Rock and Valor, meaning only two of these three quests will appear in any given game.Ĭast down into the Halls of the Blind."" NPC Quest DialogĪdria: "This is a place of great anguish and terror, and so serves its master well. The quest is completed by retrieving the Optic Amulet, which is located inside one of the two smaller rooms. The room is filled with Illusion Weavers, which can turn invisible while moving about.

It is initiated by reading the Book of the Blind, found on level seven.Īfter reading the poem, the hero is able to enter a previously sealed room shaped like a figure eight and containing two smaller rooms. This quest appears in the catacombs on dungeon level 7, and involves entering a room full of foes that can turn invisible.
